The ICC_NAMED_COLOR2_DATA structure is used to save a named color's data.
typedef struct _ICC_NAMEDCOLORDATA
{
L_Icc7BitAscii uColorRootName[32];
L_IccUInt16Number uColorPCSCoord[3];
L_IccUInt16Number * uColorDeviceCoord;
} ICC_NAMED_COLOR2_DATA, * pICC_NAMED_COLOR2_DATA;
Array that contains the color root name. This is a 32-byte field including null termination.
Array that contains the named color's PCS encoding.
Pointer to a buffer that contains the named color's device coordinates.