Constructs and initializes the member variables of the LDialogColor object.
#include "ltwrappr.h"
LDialogColor::LDialogColor()
LDialogColor::LDialogColor(pLBitmap)
Pointer to the bitmap object referencing the bitmap object to assign to the specified object.
None.
//This is an example for : LDialogColor:: LDialogColor ()
L_INT LDialogColor_LDialogColorExample_1( )
{
LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogColor MyDialogColor; //construct a dialogcolor object
//.... do something here ....
//Destructor is called upon returning from function
return SUCCESS;
}
//This is an example for : LDialogColor:: LDialogColor (pBitmap)
L_INT LDialogColor_LDialogColorExample_2(LBitmapBase * BitmapObj)
{
LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loaded
LDialogColor MyDialogColor (BitmapObj); //construct a dialogcolor object
//.... do something here ....
return SUCCESS;
}
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