PUNCHDLGPARAMS

Summary

The PUNCHDLGPARAMS structure provides information used to initialize the dialog box created by the LDialogImageEffect::DoModalPunch function. After the user closes the dialog box, this structure is updated with information about the user's selections.

Syntax

typedef struct _PUNCHDLGPARAMS 
{ 
   L_UINT uStructSize; 
   pBITMAPHANDLE pBitmap; 
   L_BOOL bZoomToFit; 
   L_UINT uStress; 
   L_INT nValue; 
   POINT ptCenter; 
   COLORREF crFill; 
   L_UINT uPunchFlags; 
   L_UINT32 uDlgFlags; 
   LTCOMMDLGHELPCB pfnHelpCallback; 
   L_VOID  *pHelpCallBackUserData; 
} PUNCHDLGPARAMS,  * LPPUNCHDLGPARAMS; 

Members

uStructSize

Size of this structure, in bytes. Use the sizeof operator to calculate this value.

pBitmap

Pointer to the bitmap handle that references the bitmap used for preview or processing.

bZoomToFit

Flag that indicates the initial zoom level for previewing the image. Possible values are:

Value Meaning
TRUE Set the initial zoom level to "Zoom to fit".
FALSE Set the initial zoom level to "Normal (1:1)".

uStress

Amount of punching intensity. This value is ignored when nValue is less than 0. Valid values range from 0 to 1000.

nValue

Amount of stretching, where positive values pinch the image toward its center and negative values expand the image away from its center. Valid values range from −500 to 500.

ptCenter

POINT structure that contains the point around which the image will be pinched or punched. The center point must be defined inside the bitmap or inside the region, if the bitmap has a region.

crFill

The COLORREF value that specifies the fill color for any exposed areas. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color.

uPunchFlags

Flags that indicate how to handle exposed areas, both centrally and peripherally. You can use a bitwise OR ( | ) to specify one flag from each group. Possible values are:

Value Meaning
How to handle peripherally exposed areas
FILL_CLR [0x0000] fill exposed areas with the color in crFill.
FILL_RPT [0x0001] stretch the edges of the image to fill exposed areas.
FILL_NOCHG [0x0002] do not change or process exposed areas.
How to handle centrally exposed areas
FILL_ROT [0x0000] Rotate the image inside the pinch pattern.
FILL_WOUTROT [0x0010] Fill the exposed center the same way the peripherally exposed areas are filled.

✎ NOTE

This flag is ignored if the nValue is positive.

uDlgFlags

User interface flags for this dialog, which determine the layout and action of the dialog. Possible values are:

Value Meaning
DLG_PUNCH_AUTOPROCESS [0x00000001] process the image on OK. The pBitmap member of this structure should contain a valid bitmap.
DLG_PUNCH_SHOW_CONTEXTHELP [0x00000002] dialog should contain a context sensitive help icon.
DLG_PUNCH_SHOW_PREVIEW [0x00000004] show a preview of the image in the dialog. The pBitmap member of this structure should contain a valid bitmap.
DLG_PUNCH_SHOW_TOOL_ZOOMLEVEL [0x00000008] show the "Zoom to fit" and "Zoom Normal" toolbar buttons. The DLG_PUNCH_SHOW_PREVIEW flag must be set in order to show these buttons.
DLG_PUNCH_SHOW_APPLY [0x00000080] Show the Apply button in the dialog. The dialog will not apply any effect unless the user presses the Apply button.

pfnHelpCallback

Ignored.

pHelpCallBackUserData

Ignored.

Usage

Help Version 23.0.2024.2.29
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LEADTOOLS Common Dialog C++ Class Library Help
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.