public RasterRenderBuffer()
This constructor initializes the member of this object as follows:
Member | Value |
---|---|
Width |
0. Note that you must change this to the pixel width of the buffer image data. |
Height |
0. Note that you must change this to the pixel height of the buffer image data. |
BitsPerPixel |
32. This is the only value supported in this version and cannot be changed. |
Order |
RasterByteOrder.Bgr. BGR color data is the format used by Windows Runtime WriteableBitmap, if the buffer is used with a HTML canvas ImageData (which uses RGB color data), then change the value to RasterByteOrder.Rgb. These are the only two values supported in this version. |