Cancels the wait for user input and any delay during an animation playback.
public void CancelWait()
Public Sub CancelWait()
public:
void CancelWait();
The "Wait for user input" is supported by GIF89a and later standard. This flag gets set to the corresponding value if this image was loaded from a GIF file. Also, the value set in this property will be used if this image is saved as a GIF file. Otherwise, the LEADTOOLS toolkit will not use the value of this property.
This flag is set in the RasterImage.AnimationWaitUserInput property. The animation playback engine will get into a wait state if it encounters this flag in a frame and the state of the playback will be RasterImageAnimatorState.WaitInput. Use the CancelWait method to exit the wait state and move to the next frame
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