typedef struct _PATTERNBRUSH
{
BITMAPHANDLE PtrnBitmap;
}PATTERNBRUSH, *pPATTERNBRUSH;
The PATTERNBRUSH structure contains a bitmap that can be used to fill a closed area. Depending on the size of the bitmap and the size of the area to be filled, one or more instances of this bitmap may be used to fill the area.
Handle to the bitmap to use to fill the area. L_LoadBitmap can be used to load an image. The bitmap handle that is used should be freed using L_FreeBitmap. The toolkit will use its own copy of the bitmap for the internal processing.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document