Value that determines whether to enable the debugging mode.
public static int DebuggingFlag {get; set;}
Value that determines whether to enable the debugging mode. Currently, the only values available are 0 and 1. The 0 value means debugging is disabled. The 1 values means the boundary border color will appear different, based on whether software or hardware rendering is used.
Yo set the rendering type, refer to Create3DObject_Create