Frees storage allocated by L_SvgSaveDocumentMemory.
#include "l_bitmap.h"
L_LTSVG_API L_INT L_SvgFreeMemory(buffer)
Pointer to the memory buffer to be freed.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function should be called when your program no longer needs the memory buffer allocated by calling L_SvgSaveDocumentMemory.
Support for SVG is only available in the Document and Medical Imaging toolkits.
Win32, x64, Linux.
For an example, refer to L_SvgLoadDocumentMemory.