public int IndexOf(
TargetAudioType item
)
public:
int IndexOf(
TargetAudioType^ item
)
item
The TargetAudioType item to locate in the IList.
System.Int32
This method uses the Find method of the underlying item collection to locate the desired item.
using Leadtools;
using Leadtools.MediaFoundation;
using LeadtoolsMediaFoundationExamples.Fixtures;
public bool _result = false;
public CaptureCtrlForm _form = new CaptureCtrlForm();
public void IndexContainsExample()
{
// reference the capture control
CaptureCtrl capturectrl = _form.CaptureCtrl;
try
{
// set an audio device first, you should use your audio device name here
if (capturectrl.AudioDevices["USB"] == null)
throw new Exception("No USB audio device available");
capturectrl.AudioDevices["USB"].Selected = true;
// reference the target formats object
TargetFormats formats = capturectrl.TargetFormats;
// reference the target format object
TargetFormat tf = formats[TargetFormatType.MP4];
// reference the target audio formats object
TargetAudioFormats taformats = tf.AudioFormats;
// check the index using a name string
int i = taformats.IndexOf("{00001610-0000-0010-8000-00AA00389B71}");// AAC
// reference the target audio format object
TargetAudioFormat taformat = taformats[i];
// select the target audio format
taformat.Selected = true;
// get target audio types collection
TargetAudioTypes targetaudiotypes = taformat.AudioTypes;
// get target audio types count
if (targetaudiotypes.Count <= 0)
{
throw new Exception("No audio types available for the selected audio format");
}
// set audio properties on the target format.
tf.AudioAvgBytesPerSecond = 24000;
tf.AudioBitsPerSample = 16;
tf.AudioNumChannels = 1;
tf.AudioSamplesPerSecond = 48000;
// find the index of the audio type which have the audio properties selected in the target format
int nIndex = targetaudiotypes.FindFormat(tf);
// access the type via the collection indexer
TargetAudioType tatype = targetaudiotypes[nIndex];
// check if the collection contains this type
// (it should we just got it with IndexOf above)
if (targetaudiotypes.Contains(tatype))
{
// set the result to what we expect
_result = true;
}
}
catch (Exception)
{
_result = false;
}
}
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