Sets the buffer array you have filled for any type VT_UI1 | VT_VECTOR properties.
#include "ltwia.h"
L_LTWIA_API L_INT EXT_FUNCTION L_WiaSetPropertyBuffer(hSession, pItem, pszID, uID, pValue, uSize)
Handle to an existing WIA session. This handle is obtained by calling the L_WiaInitSession function.
Valid pointer to a type IWiaItem or IWiaItem2 object (IWiaItem if using WIA Version 1.0; IWiaItem2 if using WIA Version 2.0), which represents the item having the property.
You can retrieve this parameter by either calling the L_WiaGetRootItem function to get a pointer to the device's root item or by enumerating the child items of the device through a call to L_WiaEnumChildItems.
This string pointer should contain the equivalent property ID string for the WIA property ID (see example below):
Property ID | Property ID Equivalent String |
---|---|
WIA_IPA_TYMED | WIA_IPA_TYMED_STR or "Media Type" |
WIA_IPA_DEPTH | WIA_IPA_DEPTH_STR or "Bits Per Pixel" |
If this parameter is NULL then the WIA toolkit will use the ID passed through the uID parameter, otherwise the pszID parameter will be used whether or not you passed valid property ID through the uID parameter.
The property ID of the property.
This parameter is required only if the pszID parameter is NULL, otherwise you can pass 0 for this parameter.
Pointer to the buffer to be set for the property provided through the Property ID parameter.
Variable that contains the allocated buffer size.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This feature is available in version 16 or higher.
Any WIA property of type VT_UI1 | VT_VECTOR that is not Read only can be set by calling the L_WiaSetPropertyBuffer.
LEADTOOLS WIA supports both 32-bit and 64-bit image acquisition for both WIA 1.0 (XP and earlier) and WIA 2.0 (VISTA and later).
Since there is no Read/Write buffer property of type VT_UI1 | VT_VECTOR until now, then we can't provide
a sample for the L_WiaSetPropertyBuffer function.