IltmmPlay::put_StillTap

#include "ltmm.h"

C Syntax

HRESULT IltmmPlay__put_StillTap(pPlay, Tap)

C++ Syntax

HRESULT put_StillTap(Tap)

 

IltmmPlay *pPlay;

/* pointer to an interface */

long Tap;

/* capture point */

Sets a value that indicates the point at which the still image is captured.

Parameter

Description

pPlay

Pointer to an IltmmPlay interface.

Tap

Value that indicates the point at which the still image is captured. For a list of possible values, refer to the ltmmPlay_StillTap constants.

Returns

S_OK

The function was successful.

<> S_OK

An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.

Comments

Still images can be captured using IltmmPlay::GetStillDIB, IltmmPlay::GetStillPicture, IltmmPlay::SaveStillDIB or IltmmPlay::SaveStillBitmap.

To get the current tap point, call IltmmPlay::get_StillTap.

Required DLLs and Libraries

LTMM

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64, Mobile

See Also

Elements:

IltmmPlay::get_StillTap, IltmmPlay::GetStillDIB, IltmmPlay::GetStillPicture, IltmmPlay::SaveStillDIB, IltmmPlay::SaveStillBitmap

Topics:

Multimedia Function Group

Example

For a C example, refer to the IltmmPlay::get_StillTap Example for C.

For a C++ example, refer to the IltmmPlay::get_StillTap Example for C++.