#include "l_bitmap.h"
L_LTDLG_API L_INT L_DlgGetTransition(hWndOwner, pDlgParams)
L_HWND hWndOwner;  | 
owner of dialog  | 
LPTRANSITIONDLGPARAMS pDlgParams;  | 
pointer to a TRANSITIONDLGPARAMS structure  | 
Displays the Get Transition dialog box, and gets the options for L_EfxPaintTransition.
Parameter  | 
Description  | 
hWndOwner  | 
Handle of the window which owns the dialog.  | 
pDlgParams  | 
Pointer to a TRANSITIONDLGPARAMS structure to be updated with the values entered by the user, through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values.  | 
SUCCESS_DLG_OK  | 
The "OK" button was pressed, and the dialog exited successfully.  | 
SUCCESS_DLG_CANCEL  | 
The "Cancel" button was pressed, and the dialog exited successfully.  | 
< 1  | 
An error occurred. Refer to Return Codes.  | 
Required DLLs and Libraries
LTDLGEFX For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application  | 
Functions:  | 
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Topics:  | 
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L_INT ShowDlgGetTransitionExample(HWND hWnd, pBITMAPHANDLE pBitmap){L_INT nRet;TRANSITIONDLGPARAMS DlgParams ;L_UINT x ;HDC hDC ;RECT rcDst ;memset ( &DlgParams, 0, sizeof ( TRANSITIONDLGPARAMS ) ) ;DlgParams.uStructSize = sizeof ( TRANSITIONDLGPARAMS ) ;DlgParams.pBitmap = pBitmap ;DlgParams.uTransition = 0 ;DlgParams.uEffect = EFX_EFFECT_WIPE_L_TO_R ;DlgParams.crFore = RGB ( 255,255,0 ) ;DlgParams.crBack = RGB ( 255,0,255 ) ;DlgParams.uSteps = 120 ;DlgParams.uDelay = 20 ;DlgParams.uGrain = 5 ;DlgParams.uWandWidth = 5 ;DlgParams.crWand = RGB ( 255,255,0 ) ;DlgParams.bTransparent = TRUE ;DlgParams.crTransparent = RGB ( 255,0,0 ) ;DlgParams.uDlgFlags = DLG_TRANSITION_SHOW_PREVIEW |DLG_TRANSITION_FORECOLOR |DLG_TRANSITION_BACKCOLOR |DLG_TRANSITION_DELAY |DLG_TRANSITION_GRAIN |DLG_TRANSITION_EFFECT |DLG_TRANSITION_PASSES |DLG_TRANSITION_WAND |DLG_TRANSITION_TRANSPARENT |DLG_TRANSITION_GRADIENT ;nRet = L_DlgInit ( DLG_INIT_COLOR ) ;if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED)return nRet;nRet = L_DlgGetTransition ( hWnd, &DlgParams );if ( SUCCESS_DLG_OK == nRet ){hDC = GetDC ( hWnd ) ;GetClientRect ( hWnd, &rcDst ) ;for ( x = 1 ; x <= DlgParams.uMaxPass ; x++ ){nRet = L_EfxPaintTransition(hDC,DlgParams.uTransition,DlgParams.crBack,DlgParams.crFore,DlgParams.uSteps,&rcDst,DlgParams.uEffect,DlgParams.uGrain,DlgParams.uDelay,0,0,x,DlgParams.uMaxPass,DlgParams.bTransparent,DlgParams.crTransparent,DlgParams.uWandWidth,DlgParams.crWand,SRCCOPY ) ;if(nRet != SUCCESS)return nRet;}ReleaseDC ( hWnd, hDC ) ;}else if( nRet < 1 )return nRet;nRet = L_DlgFree();if(nRet != SUCCESS)return nRet;return SUCCESS;}