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GetLookupTable16 Method

Summary

Gets the 16-bit lookup table (LUT) of this RasterImage.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public RasterColor16[] GetLookupTable16() 
Public Function GetLookupTable16() As Leadtools.RasterColor16() 
public [Leadtools.RasterColor16[]](rastercolor16.md) GetLookupTable16() 
@property (nonatomic, strong, readonly, nullable) NSArray<LTRasterColor16 *> *lookupTable16 
public RasterColor16[] getLookupTable16() 
 function Leadtools.RasterImage.GetLookupTable16() 
public: 
Leadtools.array<RasterColor16>^ GetLookupTable16();  

Return Value

An array of RasterColor16 structures which represent the lookup table (LUT) of this RasterImage.

Remarks

The lookup table (LUT) is used when the value of UseLookupTable is set to true.

The 8-bit (GetLookupTable) and 16-bit lookup tables are synchronized, so when you change one, the other is changed as well. The 16-bit lookup table has more precision so it is recommended you use the 16-bit LUT instead of the 8-bit LUT.

For more information, refer to Grayscale Images.

Example

For an example, refer to RasterPaintCallbacks.

Requirements

Target Platforms

Help Version 19.0.2017.10.27
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