Gets the 16-bit lookup table (LUT) of this RasterImage.
public RasterColor16[] GetLookupTable16()
Public Function GetLookupTable16() As Leadtools.RasterColor16()
public [Leadtools.RasterColor16[]](rastercolor16.md) GetLookupTable16()
@property (nonatomic, strong, readonly, nullable) NSArray<LTRasterColor16 *> *lookupTable16
public RasterColor16[] getLookupTable16()
function Leadtools.RasterImage.GetLookupTable16()
public:
Leadtools.array<RasterColor16>^ GetLookupTable16();
An array of RasterColor16 structures which represent the lookup table (LUT) of this RasterImage.
The lookup table (LUT) is used when the value of UseLookupTable is set to true.
The 8-bit (GetLookupTable) and 16-bit lookup tables are synchronized, so when you change one, the other is changed as well. The 16-bit lookup table has more precision so it is recommended you use the 16-bit LUT instead of the 8-bit LUT.
For more information, refer to Grayscale Images.
For an example, refer to RasterPaintCallbacks.
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