C#
VB
C++
Clones the structure of the InstanceDataTable, including all InstanceDataTable schemas and constraints
[DebuggerNonUserCodeAttribute()]
[GeneratedCodeAttribute("System.Data.Design.TypedDataSetGenerator", "4.0.0.0")]
public override DataTable Clone()
<DebuggerNonUserCodeAttribute(),
GeneratedCodeAttribute("System.Data.Design.TypedDataSetGenerator", "4.0.0.0")>
Public Overrides Function Clone() As System.Data.DataTable
public:
[DebuggerNonUserCodeAttribute]
[GeneratedCodeAttribute(L"System.Data.Design.TypedDataSetGenerator", L"4.0.0.0")]
virtual System::Data::DataTable^ Clone() override
The new InstanceDataTable object.
No InstanceRow will be copied from the InstanceDataTable to the new InstanceDataTable
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