Gets or sets the ImageViewerInteractiveMode that the viewer control should use to process touch input events.
public virtual Leadtools.Controls.ImageViewerInteractiveMode TouchInteractiveMode {get; set;}
Public Overridable Property TouchInteractiveMode As Leadtools.Controls.ImageViewerInteractiveMode
public virtual Leadtools.Controls.ImageViewerInteractiveMode TouchInteractiveMode {get; set;}
iOS only
@property (nonatomic, strong, nullable) LTImageViewerInteractiveMode *touchInteractiveMode
public ImageViewerInteractiveMode getTouchInteractiveMode()
public void setTouchInteractiveMode(ImageViewerInteractiveMode interactiveMode)
get_TouchInteractiveMode();
set_TouchInteractiveMode(value);
Object.defineProperty('TouchInteractiveMode');
The interactive mode for touch input events in the viewer control. The default value is null.
To use an interactive mode, you create an instance of any of the derived classes and assign it to the viewer using one of the following methods:
ImageViewer.DefaultInteractiveMode: Assigns the interactive mode to be set as the default one.
ImageViewer.TouchInteractiveMode: Assigns the interactive mode in devices that support touch.
ImageViewer.MouseWheelInteractiveMode: Assigns the interactive mode to the mouse wheel.
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