Gets the current transformation matrix used for displaying the image.
public virtual Matrix Transform {get;}
Public Overridable ReadOnly Property Transform As Matrix
public virtual Matrix Transform {get;}
@property (nonatomic, assign, readonly) CGAffineTransform internalTransform
macOS Only (flipped around Y Axis)
@property (nonatomic, assign, readonly) CGAffineTransform internalTransform_osx //Bottom-Left
public Matrix getTransform()
get_Transform();
The current transformation matrix.
The image viewer will use this Transform when drawing on the canvas. The value of this matrix is re-calculated and maintained whenever the TransformChanged event occurs.
Setting a new image, zooming in and applying an effect are all actions that will cause the viewer re-calculate the transformation matrix (Transform) and call OnTransformChanged. This method will call Invalidate and cause the viewer to transition to an invalid state and will require rendering. Invalidate can also be called manually by the user to trigger the viewer to render.
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