#include "Ltwrappr.h"
L_INT LRasterPaint::Initialize()
Initializes the paint handle.
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes |
This function must be called before calling any other paint functions.
A paint handle is valid after calling LRasterPaint::Initialize, and will remain valid until LRasterPaint::Free is called.
For every call to LRasterPaint::Initialize there must be a call to LRasterPaint::Free.
Required DLLs and Libraries
LTPNT For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |