The following topics provide a systematic approach to understanding how to program with LEADTOOLS DigitalPaint.
Low-Level DigitalPaint
Initializing and Freeing DigitalPaint Handles
Setting DigitalPaint Properties
Setting General DigitalPaint Information
Setting a DigitalPaint Clipping Region
Using the Painting Common Dialogs
High-Level DigitalPaint
Using the LRasterPaintWindow Class
Setting DigitalPaint Properties in the LRasterPaintWindow Class
For more information, refer to: