The LEADTOOLS WIA driver is available in LEADTOOLS version 16 or higher.
This tutorial is to provides you with a quick and easy way to generate a WIA program. For more in depth WIA programming, refer to the WIA demo.
Take the following steps to create and run a program that implement LEADTOOLS WIA features.
1. |
Start Microsoft Visual Studio |
2. |
Select the File->New menu option, click the "Project" menu. |
3. |
From "Project Types" select "Other Languages" to expand it, then select "Visual C++" to expand it, then select "MFC". From the right window select "MFC Application". |
4. |
In the Project Name dialog box, enter "WiaAcquireTutor". |
5. |
In the Location dialog box, use the "Examples\ClassLibrary\MSVC" directory of your LEAD installation. For example, if you installed LEADTOOLS in "C:\LEADTOOLS 19\", enter "C:\LEADTOOLS 19\Examples\ClassLibrary\MSVC", then Click OK. Then click "Next". |
6. |
Choose "Dialog based" and click "Finish". |
7. |
Click on the "Solution Explorer" tab, and then click on the "WiaAcquireTutor" project to expand it. Click on the Header files, then Open "WiaAcquireTutor.h". |
8. |
Add the following line immediately before the class CWiaAcquireTutorApp declaration, (keep in mind, you may have to change the path to where the header files reside): |
#include "..\..\..\..\include\ClassLib\ltwrappr.h"
9. |
Click on the "Class View" tab. |
10. |
Click to open the "WiaAcquireTutor" classes branch. |
11. |
Click "CWiaAcquireTutorApp", and then double click the CWiaAcquireTutorApp(void) constructor. |
12. |
Add the following lines after |
LBase::LoadLibraries(LT_ALL_LEADLIB);
L_TCHAR * pszLicenseFile = L"Replace this with the path to the LEADTOOLS license file";
L_TCHAR * pszDeveloperKey = L"Replace this with your developer key";
LSettings::SetLicenseFile(pszLicenseFile, pszDeveloperKey);
13. | Create a new file called Imports.cpp in place it beside your project files. | |
a. | In the Project Workspace, click the Solution Explorer tab. | |
b. | Double-click the WiaAcquireTutor folder to open it. | |
c. | Right-click the Source files folder and select Add New item. | |
d. | Expand Visual C++ tree, if it is not already expanded. | |
e. | Select Code from the sub tree. | |
f. | Select C++ File (.cpp) from the right window. | |
g. | In the name text box, specify Imports.cpp | |
h. | Click the Add button. | |
i. | Double-click the imports.cpp in the solution Explorer and add the following lines: |
#include "StdAfx.h"
#if defined(WIN64)
#pragma comment(lib, "..\\..\\..\\..\\Lib\\CDLL\\x64\\Ltwvc_x.lib")
#else
#pragma comment(lib, "..\\..\\..\\..\\Lib\\CDLL\\Win32\\Ltwvc_u.lib")
#endif // #if defined(WIN64)
14. |
Click on the "Solution Explorer" tab. |
15. |
Double-click the "WiaAcquireTutor" folder to open it. |
16. |
Double-click the "Header Files" folder to open it. Then double click "WiaAcquireTutorDlg.h" file to open it. |
17. |
Add the following class declaration before CWiaAcquireTutorDlg class. |
class LMyWia : public LWia
{
LEAD_DECLAREOBJECT(LMyWia);
public:
LMyWia();
virtual ~LMyWia();
virtual L_INT AcquireCallBack(pBITMAPHANDLE pBitmap, L_TCHAR * pszFilename, L_UINT32 uPercent, L_UINT32 uFlags);
};
18. |
Click on the "Solution Explorer" tab. |
19. |
Double-click the "WiaAcquireTutor" folder to open it. |
20. |
Double-click the "Source Files" folder to open it. Then double click "WiaAcquireTutorDlg.cpp" file to open it. |
21. |
Add the following class: |
LEAD_IMPLEMENTOBJECT(LMyWia);
LMyWia::LMyWia()
{
EnableCallBack(TRUE);
}
LMyWia::~LMyWia()
{
}
L_INT LMyWia::AcquireCallBack(pBITMAPHANDLE pBitmap, L_TCHAR * pszFilename, L_UINT32 uPercent, L_UINT32 uFlags)
{
//Copy the acquired bitmap here
return SUCCESS;
}
22. |
Click on the "Class View" tab. |
23. |
Right click "CWiaAcquireTutorDlg" and select Add "Add Variable..." |
24. |
For Variable Type enter LMyWia, and for Variable Declaration put m_MyWia. Leave Access as "Public" and click OK. |
25. |
Click to open the CWiaAcquireTutorDlg branch. Double click the OnInitDialog() function and add the following code after line: |
// TODO: Add extra initialization here
m_MyWia.InitSession(WiaVersion1);
26. |
Right click the CWiaAcquireTutorDlg branch, and choose "Properties". |
27. |
From the "Properties" window toolbar, click on the Messages icon. Then click on the empty area beside the item "WM_DESTROY" and choose OnDestroy. |
28. |
Add the following code after the opening bracket {: |
m_MyWia.EndSession();
LBase::UnloadLibraries(LT_ALL_LEADLIB);
29. | Click on the "Solution Explorer" tab. | ||
30. | Double-click the "WiaAcquireTutor" folder to open it. | ||
31. | Double-click the "Resource Files" folder to open it. Then double click "WiaAcquireTutor.rc" file to open it, then double click "Dialog", and then double click "IDD_WIAACQUIRETUTOR_DIALOG" | ||
32. | Now, drag and drop 2 buttons, and change their properties as follows: | ||
ID | Caption | ||
Button1 | IDC_SELECT_SRC | Select Source | |
Button2 | IDC_ACQUIRE | Acquire | |
33. | From View menu, select "Other Windows" menu, then select "Resource View" menu, then select Dialog, and select "IDD_WIAACQUIRETUTOR_DIALOG" | ||
34. | Double click on "Select Source" button, and add the following code: |
m_MyWia.SelectDeviceDlg(WiaDeviceTypeDefault, L_WIA_SELECT_DEVICE_NODEFAULT);
35. |
From View menu, select "Other Windows" menu, then select "Resource View" menu, then select Dialog, and select "IDD_WIAACQUIRETUTOR_DIALOG" |
36. |
Double click on "Acquire" button, and add the following code: |
m_MyWia.m_MyWia.Acquire(L_WIA_SHOW_USER_INTERFACE | L_WIA_DEVICE_DIALOG_USE_COMMON_UI, NULL, NULL, NULL, NULL);
37. |
Compile and test the program. |