This class describes the image data expected by the custom paint callbacks. It is used with the RasterPaintCallbacks callbacks.
The user will typically allocate this class and return it from the RasterImagePaintCallbackFunction.GetDibInfoCallback callback.
This example will show how to indicate that the graphics device expects a 16-bit image with the image data in the low 12 bits. Also, this particular card expected the data to be top-down, unlike the usual GDI functions which expect the data to be upside-down.
The example is in C++/CLI because this is the most useful language for implementing these classes.
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