Manually adds an undo node to the automation object.
#include "ltwrappr.h"
L_INT LAutomation::AddUndoNode(dwFlags);
Reserved for future use. Use 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function adds an undo node to the automation object. When used with LAutomation::SetUndoEnabled, a lengthy operation, consisting of multiple steps, can be combined into one undo call to LAutomation::Undo. To accomplish this, use the following steps:
This example shows how to group several vector operations into a single undo node.
L_INT LAutomation_AddUndoNodeExample(LAutomation &Automation)
{
L_INT nRet;
// Add an undo node manually
nRet = Automation.AddUndoNode(0);
if(nRet != SUCCESS)
return nRet;
// Disable the undo feature */
nRet = Automation.SetUndoEnabled (FALSE);
if(nRet != SUCCESS)
return nRet;
// Do multiple operations on the automation object
// Re-enable the undo feature
nRet = Automation.SetUndoEnabled(TRUE);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}