public void Clear()
public:
void Clear();
Removes a Processor item from the collection. If the method fails, an error is raised. For more information, refer to the Error Codes.
using Leadtools;
using Leadtools.MediaFoundation;
using LeadtoolsMediaFoundationExamples.Fixtures;
public bool _result = false;
public PlayCtrlForm _form = new PlayCtrlForm();
public void ClearExample()
{
// reference the play control
PlayCtrl playctrl = _form.PlayCtrl;
try
{
// get the available video processors
VideoProcessors allProcs = playctrl.VideoProcessors;
// get the selected video processors
VideoProcessors selprocs = playctrl.SelectedVideoProcessors;
// get index of lead video Stabilizer transform
int nIndex = allProcs.IndexOf("{E2B6EDDE-38C5-11D5-91F6-00104BDB8FF9}");
// add the lead video Stabilizer transform to the selected video processors
selprocs.Add(allProcs[nIndex]);
// get the current count of selected processors
int n = selprocs.Count;
// clear the collection
selprocs.Clear();
// get the count again
int m = selprocs.Count;
// set the result to what we expect
_result = (n > m && m == 0);
}
catch (Exception)
{
_result = false;
}
}
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