The PAINTDLGTEXTINFO structure contains information about the Text dialog.
typedef struct _PAINTDLGTEXTINFO
{
L_INT nSize;
L_INT32 dwFlags;
L_TCHAR * pszTitle;
L_TCHAR * pszText;
LOGFONTW logFont;
PAINTTEXTBORDERBRUSHSTYLE nBorderBrushStyle;
L_INT nBorderWidth;
COLORREF crBorderColor;
PAINTTEXTBACKSTYLE nBackgroundStyle;
COLORREF crBackgroundColor;
L_TCHAR ** ppszBackgroundTileBitmap;
L_UINT uBackgroundTileBitmapCount;
L_INT nActiveBackgroundTileBitmapItem;
PAINTALIGNMENT nAlignment;
L_INT nOpacity;
L_TCHAR ** ppszPaperTexture;
L_UINT uPaperTextureCount;
L_INT nActivePaperTextureItem;
PAINTTRANSFORM TransformInfo;
} PAINTDLGTEXTINFO, *pPAINTDLGTEXTINFO;
Size of this structure.
User interface flags for the dialog. Determines the layout and action of the dialog.
Setting | Description |
---|---|
PAINT_DLG_TEXT_SHOWALL | [0x00000001] Show all controls |
PAINT_DLG_TEXT_SHOWTEXT | [0x00000002] Show Text control |
PAINT_DLG_TEXT_SHOWBKGRNDSTYLE | [0x00000004] Show Background style control |
PAINT_DLG_TEXT_SHOWBKGRNDOPAQUECOLOR | [0x00000008] Show Background Opaque color control |
PAINT_DLG_TEXT_SHOWBKGRNDTILE | [0x00000010] Show Background tile control |
PAINT_DLG_TEXT_SHOWBORDERSTYLE | [0x00000020] Show Border style control |
PAINT_DLG_TEXT_SHOWBORDERWIDTH | [0x00000040] Show border width control |
PAINT_DLG_TEXT_SHOWBORDERCOLOR | [0x00000080] Show Border color control |
PAINT_DLG_TEXT_SHOWHORZALIGNMENT | [0x00000100] Show Horizontal Alignment control |
PAINT_DLG_TEXT_SHOWVERTALIGNMENT | [0x00000200] Show Vertical Alignment control |
PAINT_DLG_TEXT_SHOWROTATE | [0x00000400] Show Rotate control |
PAINT_DLG_TEXT_SHOWSCALE | [0x00000800] Show Scale control |
PAINT_DLG_TEXT_SHOWTRUETYPEFONT | [0x00001000] Show True type font control |
PAINT_DLG_TEXT_SHOWOPACITY | [0x00002000] Show Opacity control |
PAINT_DLG_TEXT_SHOWTEXTURE | [0x00004000] Show Paper texture control |
PAINT_DLG_TEXT_SHOWDEFAULT | [0x00008000] Show Default control |
PAINT_DLG_TEXT_INITUSEDEFAULT | [0x00010000] Use the initial default values for the dialog control |
Character string containing the Dialog box caption text.
Character string containing the text string to be drawn. The toolkit will copy this string to its internal data.
Handle to the font used to paint the text. This font should be a true type font. The toolkit will not copy this handle. Therefore, this font handle should still valid after setting this field.
An enumerated type that indicates the text border (outline) style. For a list of possible values, refer to PAINTTEXTBORDERBRUSHSTYLE.
Value indicating the width of the text border, in pixels. Valid values are 1 to 100.
COLORREF value that contains the text border (outline) color.
An enumerated type that indicates the text background style. For a list of possible values, refer to PAINTTEXTBACKSTYLE.
COLORREF value that contains the text background color.
Array of strings containing the names of the images used to fill the background tile bitmap combo box.
Number of strings in ppszBackgroundTileBitmap.
Index of the currently selected image in the background tile combo box.
An enumerated type that indicates text alignment. For a list of possible values, refer to PAINTALIGNMENT.
Value that indicates the transparency of the text when combined with the painting canvas. Valid values are 0 to 255. A color or an image with an opacity of 255 is transparent A color or an image with an opacity of 0 is completely opaque (solid).
Array of strings containing the names of the images used to fill the paper texture combo box.
Number of strings in ppszPaperTexture.
Index of the currently selected image in the paper texture combo box.
Structure that contains information used to transform the text output.
The nRotate structure field of TransformInfo will effect the text output result only when the nAlignment field is: (PAINT_ALIGNMENT_HCENTER | PAINT_ALIGNMENT_VCENTER ) Otherwise, the toolkit will consider nRotate to be 0.
An image of the Text dialog can be seen below.
When the uBackgroundTileBitmapCount field value is set to 0 or when the ppszBackgroundTileBitmap field value is set to NULL, the structure members shown below will automatically be set to the following values:
ppszBackgroundTileBitmap = NULL
uBackgroundTileBitmapCount = 0
nActiveBackgroundTileBitmapItem = -1
The nActivePaperTextureItem field value will be 1 when the user selects "none" from the paper texture combo box.
When the value of the nActivePaperTextureItem is set to 1, the current selection in the paper texture combo box will be "none".
When the user presses the default button, the dialog box will reset to the default values, for all fields, except nActiveBackgroundTileBitmapItem. The nActivebackgroundTileBitmapItem field will be the value it was before the last call to the Dialog box.