public override bool HitTest(
LeadPointD point,
double hitTestBuffer
)
Public Overrides Function HitTest( _
ByVal point As LeadPointD, _
ByVal hitTestBuffer As Double _
) As Boolean
@Override public boolean hitTest(
LeadPointD point,
double hitTestBuffer
)
public:
virtual bool HitTest(
LeadPointD^ point,
double hitTestBuffer
) override
point
The Leadtools.LeadPointD to be tested.
hitTestBuffer
The threshold buffer value, in pixels.
true if the test point intersects with the object; otherwise, false.
point should be in physical coordinates.
hitTestBuffer is used to make the test point "bigger" to compensate for errors and provide smoother hit-testing. For example, if buffer is 2, a square with a length of 4 pixels around the test point will be used to perform the hit-testing.
By default, an annotation object will return true if hit-testing was satisfied. Derived objects can override this method to fine-tune the return value.
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