Gets or sets a value indicating whether to use tiled memory when loading an image.
public bool TiledMemory { get; set; }
Public Property TiledMemory As Boolean
@property (nonatomic, assign) BOOL tiledMemory
public boolean getTiledMemory()
public void setTiledMemory(boolean value)
true to load the image using tiled; false otherwise.
When the value of this property is true, the image is created where the data pointers are maintained in tiles, useful for very large images.
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