#include "l_bitmap.h"
L_LTDLG_API L_INT L_DlgAddBorder(hWndOwner, pDlgParams)
Displays the Add Border dialog box, and gets the options for L_AddBorder.
Handle of the window, which owns the dialog.
Pointer to an ADDBORDERDLGPARAMS structure to be updated with the values entered by the user through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values.
Value | Meaning |
---|---|
SUCCESS_DLG_OK | The "OK" button was pressed, and the dialog exited successfully. |
SUCCESS_DLG_CANCEL | The "Cancel" button was pressed, and the dialog exited successfully. |
< 1 | An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
L_INT DlgAddBorderFirstExample(HWND hWnd,
pBITMAPHANDLE pBitmap,
LPDLGBITMAPLIST pList)
{
L_INT nRet;
ADDBORDERDLGPARAMS DlgParams ;
memset ( &DlgParams, 0, sizeof ( ADDBORDERDLGPARAMS ) ) ;
DlgParams.uStructSize = sizeof ( ADDBORDERDLGPARAMS ) ;
DlgParams.uDlgFlags = DLG_ADDBORDER_AUTOPROCESS |
DLG_ADDBORDER_SHOW_PREVIEW |
DLG_ADDBORDER_SHOW_TOOL_ZOOMLEVEL;
DlgParams.pBitmapList = pList ;
DlgParams.pBitmap = pBitmap ;
nRet = L_DlgInit ( DLG_INIT_COLOR ) ;
if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED)
return nRet;
nRet = L_DlgAddBorder ( hWnd, &DlgParams ) ;
if(nRet < 1)
return nRet;
nRet = L_DlgFree ( ) ;
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
L_INT DlgAddBorderSecondExample(HWND hWnd,
pBITMAPHANDLE pBitmap,
L_TCHAR* pszTileImage)
{
L_INT nRet;
DLGBITMAPLISTITEM Items [ 1 ] ;
DLGBITMAPLIST bmplist ;
Items [ 0 ].pszDescription = NULL ;
Items [ 0 ].pszFileName = pszTileImage ;
Items [ 0 ].pBitmap = (pBITMAPHANDLE)malloc ( sizeof ( BITMAPHANDLE ) );
nRet = L_LoadBitmapResize(Items [ 0 ].pszFileName,
Items [ 0 ].pBitmap,
sizeof( BITMAPHANDLE ),
100,
0,
24,
0,
ORDER_BGR,
NULL,
NULL ) ;
if(nRet != SUCCESS)
return nRet;
bmplist.uStructSize = sizeof ( DLGBITMAPLIST ) ;
bmplist.pBitmapList = Items ;
bmplist.nCount = 1 ;
nRet = DlgAddBorderFirstExample( hWnd, pBitmap, &bmplist ) ;
L_FreeBitmap( Items [ 0 ].pBitmap ) ;
free ( Items [ 0 ].pBitmap ) ;
return SUCCESS;
}