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A multiplier for the distance of the default inertia scroll.
public double DefaultPower { get; set; }
Public Property DefaultPower() As Double
Get
Set
public:
property double DefaultPower
{
double get()
void set(double value)
}
A double indicating a multiplier for the inertial distance. The default value is 8
.
DefaultCalculateInertia makes use of the values of DefaultBezierPoint1, DefaultBezierPoint2, DefaultDuration, and DefaultPower to return the new inertia scroll offset. The Bézier function is defined by the four points (0,0)
, DefaultBezierPoint1, DefaultBezierPoint2, (1,1)
and defines the percent of total distance for the inertia animation.
The resulting inertia offset is multiplied by DefaultPower to make the offset larger or smaller within the same time defined by DefaultDuration.
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