protected virtual void DrawTickMarks(
AnnContainerMapper mapper,
LeadPointD startPoint,
LeadPointD endPoint,
LeadLengthD tickMarkLength,
AnnUnit unit,
AnnStroke stroke,
AnnFixedStateOperations operations,
double rulerDpiX,
double rulerDpiY
)
- (void)drawTickMarksMapper:(LTAnnContainerMapper *)mapper
start:(LeadPointD)startPoint
end:(LeadPointD)endPoint
tickMarklength:(LeadLengthD)length
unit:(LTAnnUnit)unit
stroke:(LTAnnStroke *)stroke
operations:(LTAnnFixedStateOperations)operations
protected void drawTickMarks(AnnContainerMapper mapper,
LeadPointD startPoint,
LeadPointD endPoint,
LeadLengthD tickMarkLength,
AnnUnit unit,
AnnStroke stroke,
int annFixedStateOperations)
protected:
virtual void DrawTickMarks(
AnnContainerMapper^ mapper,
LeadPointD^ startPoint,
LeadPointD^ endPoint,
LeadLengthD^ tickMarkLength,
AnnUnit^ unit,
AnnStroke^ stroke,
AnnFixedStateOperations^ operations,
double rulerDpiX,
double rulerDpiY
)
mapper
The mapper to use for rendering.
startPoint
The first (starting) point of the ruler.
endPoint
The second (stopping) point of the ruler.
tickMarkLength
The length of the tick marks.
unit
The unit of the ruler.
stroke
The stroke to use when drawing the ruler.
operations
The fixed state of the owner object.
rulerDpiX
The DPI of the X-axis ruler.
rulerDpiY
The DPI of the Y-axis ruler.
The renderer calls this method to draw the tick marks of the ruler. Derived classes can override this method to provide their own implementation.
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