public virtual bool RenderHitTest(
LeadPointD location,
LeadPointD testPoint,
double hitTestBuffer,
AnnContainerMapper mapper
)
- (BOOL)rendererHitTestPoint:(LeadPointD)location
testPoint:(LeadPointD)testPoint
buffer:(double)buffer
mapper:(LTAnnContainerMapper *)mapper
public boolean renderHitTest(
LeadPointD location,
LeadPointD testPoint,
double hitTestBuffer,
AnnContainerMapper mapper
);
public:
virtual bool RenderHitTest(
LeadPointD^ location,
LeadPointD^ testPoint,
double hitTestBuffer,
AnnContainerMapper^ mapper
)
location
The location of the thumb to test in container coordinates.
testPoint
The point to test in container coordinates.
hitTestBuffer
The hit test buffer is used to make the test point "bigger" to compensate for errors and provide smoother hit-testing. For example, if the buffer value is 2, a square with a length of 4 units around the test point will be used to perform the hit-testing. This value is in container coordinates.
mapper
The mapper object to use for converting coordinates. This cannot be null.
true if the specified test point is over the thumb; otherwise, it is false.
The automation framework will call RenderHitTest repeatedly to determine if a user input location is over a thumb. For example, to determine if the framework should start dragging a side of a selected object or to start rotating it.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document