Hit test buffer.
public int HitTestBuffer { get; set; }
public:
property int HitTestBuffer
{
int get()
void set(int value)
}
The hit test buffer. Default value is 0.
The hit test buffer is used to make the test point "bigger" to compensate for errors and provide smoother hit-testing. For example, if the buffer value is 2, a square with sides 4 pixels long will be used around the test point to perform the hit-testing. This can be very useful when the target element is small in size on a touch device.
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