LContainer::Create

#include "Ltwrappr.h"

L_INT LContainer::Create (hwndOwner)

HWND hwndOwner;

window handle

Creates a container and attaches it to a user defined window.

Parameter

Description

hwndOwner

Handle of the window that owns the container.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

The container owner window should have CS_DBLCLKS in its class style. Otherwise some container functions will not work.

LContainer::Initialize must be called before calling this function.

Required DLLs and Libraries

LTCON

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application

See Also

Functions:

LContainer::IsValid , LContainer::Initialize, LContainer::SetMetrics , LContainer::Free.

Topics:

Creating a Container

Example

This example shows the minimum requirements to start using some container.

L_INT LContainer_CreateExample( HWND hWnd, LContainer & lcont) 
{ 
   L_INT nRet; 
   CONTAINERMETRICS Metrics ; 
   /* Initiate the container handle */ 
   nRet = lcont.Initialize () ; 
   if(nRet != SUCCESS) 
      return nRet; 
   /* Create the container and attach it to its owner window */ 
   nRet = lcont.Create ( hWnd ) ; 
   if(nRet != SUCCESS) 
      return nRet; 
   nRet = lcont.IsValid (); 
   if ( nRet == SUCCESS ) /* the validity of the container handle */ 
   { 
      /* Set the container object type to rectangle */ 
      nRet = lcont.SetObjectType (CONTAINER_OBJECT_TYPE_RECT ) ; 
      if(nRet != SUCCESS) 
         return nRet; 
      /* Initiate the container metrics */ 
      Metrics.nSize        = sizeof ( CONTAINERMETRICS ) ; 
      Metrics.dwMask  = CMF_LIMITS ; 
      /* Set the container limits to some value, all container inputs (after scaling ) will be restricted  to this range */ 
      SetRect ( &Metrics.rcLimits, 0, 0, 500, 500 ) ; 
      /* Set the container metrics */ 
      nRet = lcont.SetMetrics ( &Metrics ) ; 
      if(nRet != SUCCESS) 
         return nRet; 
   } 
   else 
   { 
      return nRet ; 
   } 
   return SUCCESS ; 
} 

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