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LoadUseDpi Property

Summary

Gets or sets a value that indicate whether to use the target resolution during load.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public bool LoadUseDpi { get; set; } 
Public Property LoadUseDpi As Boolean 
public bool LoadUseDpi {get; set;} 
@property (nonatomic) BOOL loadUseDpi; 
public Boolean getLoadUseDpi() 
public void setLoadUseDpi(Boolean value) 
             
  
get_LoadUseDpi(); 
set_LoadUseDpi(value); 
Object.defineProperty('LoadUseDpi');  
public:  
   property bool LoadUseDpi 
   { 
      bool get() 
      void set(bool value) 
   } 

Property Value

true to use the target resolution during load, otherwise; false. Default value is false.

Remarks

LoadSourceResolution, LoadTargetResolution and LoadUseDpi can be used to map the resolution of the container as follows:

If the values of LoadSourceResolution and LoadTargetResolution are not 0, then this AnnCodecs will call MapResolutions on the loaded AnnContainer before loading any of the children AnnObject's using the following values:

If the value of LoadUseDpi is true, then MapResolutions is called with LoadSourceResolution as the values for sourceDpiX and sourceDpiY and LoadTargetResolution as the values for targetDpiX and targetDpiY.

If the value of LoadUseDpi is false, then MapResolutions is called with LoadSourceResolution as the values for both sourceDpiX and sourceDpiY and targetDpiX and targetDpiY.

This allow the application to modify the resolution of container as it is being loaded.

Requirements

Target Platforms

See Also

Reference

AnnCodecs Class

AnnCodecs Members

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