Performs hit-testing on this AnnObject.
public virtual bool HitTest(
LeadPointD point,
double hitTestBuffer
)
Public Overridable Function HitTest( _
ByVal point As Leadtools.LeadPointD, _
ByVal hitTestBuffer As Double _
) As Boolean
public virtual bool HitTest(
Leadtools.LeadPointD point,
double hitTestBuffer
)
-(BOOL) hitTest:(LeadPointD)pt
buffer:(double)buffer;
public boolean hitTest(LeadPointD point, double hitTestBuffer)
function Leadtools.Annotations.Core.AnnObject.HitTest(
point ,
hitTestBuffer
)
public:
virtual bool HitTest(
LeadPointD^ point,
double hitTestBuffer
)
point
The Leadtools.LeadPointD to be tested.
hitTestBuffer
Threshold buffer value, in container units.
true if the test point intersects with the object; otherwise, false.
hitTestBuffer is used to make the test point "bigger" to compensate for errors and provide smoother hit-testing. For example, if buffer is 2, a square with a length of 4 units around the test point will be used to perform the hit-testing.
By default, an annotation object will return true if hit-testing was satisfied. Derived objects can override this method to fine tune the return value.
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