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UserMode Property

Summary

Gets or sets the user mode.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public virtual AnnUserMode UserMode { get; set; } 
Public Overridable Property UserMode As Leadtools.Annotations.Core.AnnUserMode 
public virtual Leadtools.Annotations.Core.AnnUserMode UserMode {get; set;} 
@property (nonatomic) LTAnnUserMode userMode; 
public AnnUserMode getUserMode() 
public void setUserMode(AnnUserMode userMode) 
             
  
get_UserMode(); 
set_UserMode(value); 
Object.defineProperty('UserMode');  
public:  
   virtual property AnnUserMode^ UserMode 
   { 
      AnnUserMode^ get() 
      void set(AnnUserMode^ value) 
   } 

Property Value

The current user mode for this container. The default value is AnnUserMode.Design

Remarks

When this container is rendered, some of the objects will behave differently depending on the user mode. For example, AnnHotspotObject will not be visible in run mode.

The value of this property will change by the automation framework.

Requirements

Target Platforms

Help Version 19.0.2017.10.27
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Leadtools.Annotations.Core Assembly