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Stateless Property

Summary

Gets a value that indicate whether this rendering engine is stateless.

Syntax

C#
VB
Java
WinRT C#
C++
public virtual bool Stateless { get; } 
Public Overridable ReadOnly Property Stateless As Boolean 
public virtual bool Stateless {get;} 
public boolean getStateless() 
             
 get_Stateless();  
public:  
   virtual property bool Stateless 
   { 
      bool get() 
   } 

Property Value

true if this rendering engine is stateless; otherwise, false. The default value is false

Remarks

Some rendering engines can have a state, where each annotation object is associated with a state (or an element) such as SVG or XAML.

If the engine supports state, then the engine will call IAnnObjectRenderer.AddObject and IAnnObjectRenderer.RemoveObject as well as IAnnObjectRenderer.Render to allow the object renderer to create a state (or element) for an object.

Requirements

Target Platforms

Help Version 19.0.2017.10.27
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Leadtools.Annotations.Core Assembly