#include "Ltdic.h"
L_UINT16 LDicomWaveformGroup::SaveAudio(pszFilename, uFlags = 0)
L_TCHAR* pszFilename; |
file name |
L_UINT16 uFlags; |
reserved for future use |
Creates an audio (wave) file from the channels in the waveform group.
Parameter |
Description |
pszFilename |
Name of the audio file to be created. |
uFlags |
Reserved for future use. Pass 0. |
0 |
The function was successful. |
> 0 |
An error occurred. Refer to Return Codes. |
This function is very useful for extracting audio (wave) data from a DICOM object of type "Basic Voice Audio" (1.2.840.10008.5.1.4.1.1.9.4.1), which is typically used for report dictation.
The resulting wave file has the following characteristics:
1. |
Number of channels: will either be 1 or 2, based on the value of the number of channels for this multiplex group. You can call LDicomWaveformGroup::GetNumberOfChannels to get the number of channels in a multiplex group. |
2. |
Bits per sample (sample size) will always be 8. |
3. |
Samples per second (sampling rate): This will be the same as the sampling frequency for the waveform group, call LDicomWaveformGroup::GetSamplingFrequency to get this value. |
4. |
Format category: PCM, mu-Law or a-Law, based on the value of the waveform sample interpretation which can be retrieved by calling LDicomWaveformGroup::GetSampleInterpretation. |
Required DLLs and Libraries
LTDIC For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
Win32, x64
Functions: |
|
Topics: |
This sample shows how to extract a wave stream from a dataset.
L_INT LDicomWaveformGroup_SaveAudioExample(LDicomDS &InputDS, L_TCHAR * pszInputWaveFileName, L_TCHAR * pszResultingWaveFileName)
{
L_INT nRet;
LDicomWaveformGroup AudioWaveformGroup;
// Do we have any waveforms in the dataset?
if(InputDS.GetWaveformGroupCount() <1)
{
return -1;
}
// Load an audio file into the waveform group.
nRet = AudioWaveformGroup.LoadAudio(pszInputWaveFileName,0);
if(nRet != DICOM_SUCCESS)
return nRet;
// Extract the wave stream from the waveform group and save it to disk
nRet = AudioWaveformGroup.SaveAudio(pszResultingWaveFileName,0);
if(nRet != DICOM_SUCCESS)
return nRet;
return DICOM_SUCCESS;
}
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