The installation procedure creates a directory tree for the LEADTOOLS files, and adds the demonstration programs and online help to your desktop. You specify the root directory during installation. The following subdirectories for the Multimedia Media Foundation features are created:
Redist\MF\CDLL\Win32 Redist\MF\Dotnet\Win32 Redist\MF\Dotnet4\Win32 |
Redistributable Media Foundation feature files for Win32 systems. |
Redist\MF\CDLL\x64 Redist\MF\Dotnet\x64 Redist\MF\Dotnet4\x64 |
Redistributable Media Foundation feature files for x64 systems. |
Redist\MF\CDLL\Win32\RequiresLicensing | Redistributable Media Foundation feature files for Win32 systems that require special licensing. |
Redist\MF\CDLL\x64\RequiresLicensing | Redistributable Media Foundation feature files for x64 systems that require special licensing. |
The LEADTOOLS Media Foundation toolkit requires Microsoft Media Foundation core DLLs for full multimedia functionality. In particular, the MF.DLL and MFPLAT.DLL files, which are the Media Foundation kernel modules, must be installed on the computer.
The Media Foundation APIs are part of the Windows SDK. To develop a Media Foundation application, install the latest version of the Windows SDK.
To save Windows Media (WMV) with full functionality (create video-only files, use custom, non-Microsoft codecs in WMV files, etc.), the latest Windows Media Components are required. These components are included in an installation package named WMFDist95.exe present in the Redist\MF folder. These components are also included in Windows Media Player 9 and later versions. Therefore, you do not need to install these components on computers that have Windows Media 9 player installed.
Note: LEADTOOLS Media Foundation redistributable files are all COM-based, unless otherwise specified, and must be registered by your installation procedure.
Note: Some Media Foundation features are provided for evaluation purposes only. You may not copy, redistribute or deploy in production any of the following files without obtaining the proper license. In some cases, the license is included with your initial purchase of LEADTOOLS Media Foundation SDK. In other cases, you must obtain a license from LEAD by entering into a Duplication and Distribution License. See Licensing. For these special licensing situations, see the notes below accompanying the specific file.
Note: Certain standards-based technology may require patent licenses from third party patent holders. The license provided by LEAD does not include any third party patent licenses, and it is your responsibility to acquire any third party licenses that are required. In certain cases where LEAD is aware of the existence of third party patents covering a standard, LEAD has acquired a patent license that covers the LEADTOOLS SDK, but we do not have the right to sublicense the patents. Where LEAD has acquired a patent license for a specific technology, the contact information for the patent holder/agent is supplied in the following table. LEAD makes no representations or warranties whatsoever to the effect that the patent holders mentioned constitute all persons holding patents covering the standards-based technology that is included in the Software. LEAD encourages its customers to conduct their own due diligence regarding the potential for third party patents on any features that are being incorporated into the application.
Note: You may not distribute the header files with your application, and you may not provide software development capabilities in your application.
Note: To unlock the LEADTOOLS Media Foundation features (LTMF), you need to unlock the following module:
The following table summarizes the files you must include on your distribution media to support the LEADTOOLS Media Foundation features functions on a WIN32 system.
Redistributables | Explanation | Win32 Platforms: | x64 Platforms:** | Requires LEAD Duplication and Distribution license |
LTMF | Multimedia Features Support The LEADTOOLS Media Foundation Support DLL. |
LTMF19.DLL DSKERNEL2x.DLL |
LTMF19x.DLL DSKERNEL2x.DLL |
No |
DSKernel2 | LEAD Media Foundation Kernel DSKernel2.DLL is the LEAD Media Foundation Kernel DLL. It is used to unlock filters and modules provided in Evaluation mode. |
DSKERNEL2.DLL | DSKERNEL2x.DLL | No |
WMFDist | Windows Media Components Redistributable This redistributable is provided by Microsoft with its Windows Media Format 9.5 SDK. These components are also included in Windows Media Player 9 and later versions. We included it with our setup for your convenience. You should run this executable as part of your setup if you detect that the Windows Media Components need to be updated. Please see the Microsoft documentation if you need more information about this redistributable. |
WMFDist95.EXE | WMFDist95.EXE | No |
LMMFISOSource | LEAD ISO Media Source LMMFISOSource is the LEAD ISO Media Source. It is used to play multimedia files based on the ISO Base File Format (see ISO/IEC 19996-12). There are many file formats based on this format. The most common are: Quicktime (.MOV), MPEG-4 (.MP4), 3GPP (.3gp), Flash HD, and AVC. Do not confuse this with the .ISO file format, which is used to store DVD or CD images on a hard drive. The LEAD ISO Media Source is also used to play the Flash HD files. The Flash HD files are usually ISO base files with H264 Video compression and AAC audio compression. |
LMMFISOSource.DLL DSKERNEL2.DLL |
LMMFISOSourcex.DLL DSKERNEL2x.DLL |
Yes |
LMMFOGGSource | LEAD Ogg Media Source The LMMFOGGSource.dll is the LEAD Ogg Media Source DLL. It is required for playing Ogg files. |
LMMFOGGSource.DLL | LMMFOGGSourcex.DLL | No |
LMMFMpgDmxSourceP | LEAD MPEG-2 Program Media Source Used for playing MPEG2 Program and MPEG1 System files. Can also play raw video (MPEG2, MPEG4, H264) or audio (MPEG Audio Layer I, II, III, AAC, AC3). MPEG-2, H264, MPEG4 and AAC technology may require third party patents. See http://www.mpegla.com/ for more information on MPEG-2, H264 and MPEG4 patent license availability and terms and www.vialicensing.com for more information on AAC patent license availability and terms. |
LMFMpgDmxSourceP.DLL DSKERNEL2.DLL |
LMFMpgDmxSourcePx.DLL DSKERNEL2x.DLL |
Yes |
LMMFMkvSource | LEAD MKV Media Source LMMFMkvSource is LEAD's MKV Media Source is used to play multimedia files based on the Matroska file format. WebM files use the Matroska file format. |
LMMFMkvSource.DLL DSKERNEL2.DLL |
LMMFMkvSourcex.DLL DSKERNEL2x.DLL |
Yes |
LMMFMxfSource | LEAD MXF Media Source LMMFMxfSource is the LEAD MXF Media Source. It is used to play multimedia files based on the MXF Base File Format (see SMPTE 377M). The LEAD MXF Media Source support the MXF Operational Patterns OP-Atom (SMPTE 390M), OP-1a (SMPTE 378M) and OP-1b (SMPTE 391M). |
LMMFMxfSource.DLL DSKERNEL2.DLL |
LMMFMxfSourcex.DLL DSKERNEL2x.DLL |
Yes |
LMMFMpgDmxSourceT | LEAD MPEG-2 Transport Media Source Used for playing MPEG2 Transport, MPEG2 Program and MPEG1 System files. Can also play raw video (MPEG2, MPEG4, H264) or audio (MPEG Audio Layer I, II, III, AAC, AC3). MPEG-2 technology may require third party patents. See http://www.mpegla.com/ for more information on MPEG-2 patent license availability and terms. |
LMFMpgDmxSourceT.DLL DSKERNEL2.DLL |
LMFMpgDmxSourceTx.DLL DSKERNEL2x.DLL |
Yes |
LMMFFLVSource | LEAD FLV Media Source Used for playing Flash FLV (non-HD) files commonly used on video sites like YouTube. To play Flash HD files, you will need the LEAD ISO Media Source. |
LMMFFLVSource.DLL DSKERNEL2.DLL |
LMMFFLVSourcex.DLL DSKERNEL2x.DLL |
Yes |
LMMFRTSPSrc | LEAD RTSP Media Source Used for streaming data from an RTSP Server. |
LMMFRTSPSrc.dll DSKERNEL2.DLLl |
LMMFRTSPSrcx.dll DSKERNEL2.DLL |
Yes |
LMFDecAMR | LEAD AMR Decoder Used for decoding AMR audio. AMR audio compression is used in 3GP files (very popular with mobile phones). |
LDecAMRMFT.DLL DSKERNEL2.DLL |
LDecAMRMFTx.DLL DSKERNEL2x.DLL |
Yes |
LMFDecAAC | LEAD AAC Decoder Used for decoding AAC audio. AAC audio compression is the next generation of the MPEG audio encoding technology. It is commonly used in MP4 files used by iPod, iPhone, PSP and other similar portable devices. It is also used in Flash HD files. AAC technology may require third party patents. See www.vialicensing.com for more information on AAC patent license availability and terms. |
LDecAACMFT.DLL DSKERNEL2.DLL |
LDecAACMFTx.DLL DSKERNEL2x.DLL |
Yes |
LEncMFAC3 | LEAD AC3 Encoder Used for encoding AC-3 audio. AC-3 audio compression (also known as ATSC A/52) is commonly used in DVDs. It is the format used for Dolby surround sound. |
LEncMFAC3.DLL LEncAC3Krn.DLL DSKERNEL2.DLL |
LEncMFAC3x.DLL LEncAC3Krnx.DLL DSKERNEL2x.DLL |
Yes |
LMFDecMpg2 | LEAD MPEG2 Decoder Used for decoding MPEG2 video. Can also be used to decode MPEG1 video. MPEG2 video compression is commonly used in MPEG2 Program, MPEG2 Transport and DVDs. LEAD MPEG2 Decoder cannot be used to play DVDs. You need a DVD decoder to play DVDs. MPEG-2 technology may require third party patents. See http://www.mpegla.com/ for more information on MPEG-2 patent license availability and terms. |
LDecMpg2MFT.DLL DSKERNEL2.DLL |
LDecMpg2MFTx.DLL DSKERNEL2x.DLL |
Yes |
LMFDecMpg4 | LEAD MPEG4 Decoder Used for decoding MPEG-4 video. MPEG-4 video compression is commonly used in MP4 files. DivX compression is based on MPEG-4. MPEG-4 and AAC technology may require third party patents. See http://www.mpegla.com/ for more information on MPEG-4 patent license availability and terms and www.vialicensing.com for more information on AAC patent license availability and terms. |
LMFDecMpg4.DLL DSKERNEL2.DLL |
LMFDecMpg4x.DLL DSKERNEL2x.DLL |
Yes |
LMFEncMPG4 | LEAD MPEG4 Encoder Used for encoding MPEG-4 video. MPEG-4 video compression is commonly used in MP4 files. DivX compression is based on MPEG-4. MPEG-4 and AAC technology may require third party patents. See http://www.mpegla.com/ for more information on MPEG-4 patent license availability and terms and www.vialicensing.com for more information on AAC patent license availability and terms. |
LMFEncMPG4.DLL DSKERNEL2.DLL |
LMFEncMPG4x.DLL DSKERNEL2x.DLL |
Yes |
LMFDecH264 | LEAD H264 Decoder Used for decoding H.264 video. H.264 video compression (also known as MPEG-4 Part 10) is commonly used in MP4 and Flash HD files. H264 and AAC technology may require third party patents. See http://www.mpegla.com/ for more information on H264 patent license availability and terms and www.vialicensing.com for more information on AAC patent license availability and terms. |
LMFDecH264.DLL DSKERNEL2.DLL |
LMFDecH264x.DLL DSKERNEL2x.DLL |
Yes |
LMFDecH265 | LEAD H265 Decoder Used for decoding H.265 video. H.265 video compression (also known as HEVC) is the next generation video compression technology. It achieves 2x better compression than H.264. H265 technology may require third party patents. See http://www.mpegla.com/ for more information on H265 patent license availability and terms. libmfxsw32/64.dll needs to be copied to a folder in the system path. |
LMFDecH265.DLL LDecH265Krn.DLL DSKernel2.DLL libmfxsw32.dll |
LMFDecH265x.DLL LDecH265Krnx.DLL DSKernel2x.DLL libmfxsw64.dll |
Yes |
LMFEncH265 | LEAD H265 Encoder Used for encoding H.265 video. H.265 video compression (also known as HEVC) is the next generation video compression technology. It achieves 2x better compression than H.264. H265 technology may require third party patents. See http://www.mpegla.com/ for more information on H265 patent license availability and terms. libmfxsw32/64.dll needs to be copied to a folder in the system path. |
LMFEncH265.DLL LEncH265Krn.DLL DSKernel2.DLL libmfxsw32.dll |
LMFEncH265x.DLL LEncH265Krnx.DLL DSKernel2x.DLL libmfxsw64.dll |
Yes |
LMFCodc26d | LEAD H263 Decoder Used for decoding H.263 and Sorenson video. H.263 video compression is commonly used in standard videoconferencing applications. Sorenson video compression is commonly used in Flash FLV files. |
LMFCodc26d.DLL DSKERNEL2.DLL |
LMFCodc26dx.DLL DSKERNEL2x.DLL |
Yes |
LMFAVol | LEAD Audio Volume Filter Used to change the volume of sound samples. |
LMFAVol.DLL | LMFAVolx.DLL | No |
LMFVCalBk | LEAD Video Callback Filter Used for direct access to uncompressed video samples. |
LMFVCalBk2.DLL DSKERNEL2.DLL |
LMFVCalBk2x.DLL DSKERNEL2x.DLL |
Yes |
LMFVDeitr | LEAD Video Deinterlace Filter Improves the appearance of interlaced video by converting it to progressive scan video. |
LMFVDeitr.DLL DSKERNEL2.DLL |
LMFVDeitrx.DLL DSKERNEL2x.DLL |
Yes |
LMFVRot | LEAD Video Rotation Filter Used to rotate the video. Useful when the video was taken sideways. |
LMFVRot.DLL DSKERNEL2.DLL |
LMFVRotx.DLL DSKERNEL2x.DLL |
Yes |
LMFVRsz | LEAD Video Resize Filter Used to resize a video stream. |
LMFVRsz.DLL DSKERNEL2.DLL |
LMFVRszx.DLL DSKERNEL2x.DLL |
Yes |
LMFVTOvly | LEAD Video Text Overlay Filter Performs text overlaying on a video stream. |
LMFVTOvly.DLL DSKERNEL2.DLL |
LMFVTOvlyx.DLL DSKERNEL2x.DLL |
Yes |
LMFVStabilize | LEAD Video Stabilizer Filter Used to stabilize a shaky video. |
LMFVStabilize.DLL DSKERNEL2.DLL |
LMFVStabilizex.DLL DSKERNEL2x.DLL |
Yes |
* LEAD Media Foundation components rely on an external object to determine the operation mode: Release or Evaluation. This external object, called DSKERNEL, should be used to unlock/lock LEAD Media Foundation modules.
*** It is best to install the x64 runtime in the %windir%\SYSWOW64 folder instead of the %windir%\System32 folder because some development environments (like VS8) will not import references that are placed in the %windir%\System32 folder since that is a 32-bit application.
For more information on the evaluation mechanism and the DSKernel object, refer to the Evaluation Mechanism Overview and the LMDSKernel2 Object.