Renders the lock portion of the object.
void RenderLocked(
Leadtools.Annotations.Core.AnnContainerMapper mapper,
Leadtools.Annotations.Core.AnnObject annObject,
Leadtools.Annotations.Core.AnnFixedStateOperations operations
)
Sub RenderLocked( _
ByVal mapper As Leadtools.Annotations.Core.AnnContainerMapper, _
ByVal annObject As Leadtools.Annotations.Core.AnnObject, _
ByVal operations As Leadtools.Annotations.Core.AnnFixedStateOperations _
)
void RenderLocked(
Leadtools.Annotations.Core.AnnContainerMapper mapper,
Leadtools.Annotations.Core.AnnObject annObject,
Leadtools.Annotations.Core.AnnFixedStateOperations operations
)
-(void) renderLockedMapper:(LTAnnContainerMapper*) mapper
object:(LTAnnObject*) annObject
operations:(LTAnnFixedStateOperations) operations;
function Leadtools.Annotations.Core.IAnnObjectRenderer.RenderLocked(
mapper ,
annObject ,
operations
)
mapper
The mapper object to use for converting coordinates. This value must not be null.
annObject
The object to render.
operations
The fixed state of the owner object.
This method is called by the framework to render the locked portion of the object. IAnnObjectRenderer contains all the information required to render the thumbs, therefore, most of the derived classes implementation do not override this method and uses the default implementation instead.
The default implementation will obtain the picture from AnnRenderingEngine.Resources using annObject.LockPicture as the key into the images collection. If this picture exists, then the object will render it at the top-left location of the object.
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