public virtual int HitTestBuffer { get; set; }
@property (nonatomic, assign) NSUInteger hitTestBuffer;
public int getHitTestBuffer()
public void setHitTestBuffer(int hitTestBuffer)
public:
virtual property Int32 HitTestBuffer
{
Int32 get()
void set(Int32 value)
}
HitTestBuffer # get and set (AnnRunDesigner)
The hit test buffer, in pixels, for this AnnRunDesigner. This must be a value greater than or equal to 0. The default value is 1.
The hit test buffer is used to make the test point "bigger" to compensate for errors and provide smoother hit-testing. For example, if the buffer value is 2, a square with a length of 4 pixels around the test point will be used to perform the hit-testing.
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