Gets the registered video processors collection object.
public VideoProcessors VideoProcessors { get; }
Public ReadOnly Property VideoProcessors As VideoProcessors
public:
property VideoProcessors^ VideoProcessors {
VideoProcessors^ get();
}
A VideoProcessors collection object representing the available video processors.
Gets the Processors collection object, containing registered video processors. This VideoProcessors object is used to enumerate the available video and audio processing filters.
using Leadtools;
using Leadtools.Multimedia;
using LeadtoolsMultimediaExamples.Fixtures;
public bool _result = false;
public PlayCtrlForm _form = new PlayCtrlForm();
public void ProcessorsExample()
{
// reference the convert control
PlayCtrl playctrl = _form.PlayCtrl;
// input and output files
string inFile = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_Source.avi");
try
{
// disable auto start
playctrl.AutoStart = false;
// set the event handler for state changes
playctrl.StateChanged += new StateChangedEventHandler(PlayCtrl_StateChanged);
// set source file
playctrl.SourceFile = inFile;
// if we have a video stream
if ((playctrl.AllowedStreams & StreamFormatType.Video) == StreamFormatType.Video)
{
// set the video processor to the Dizzy filter
playctrl.SelectedVideoProcessors.Add(playctrl.VideoProcessors.EFXDizzy);
Processor vproc = playctrl.SelectedVideoProcessors.EFXDizzy;
// set the video processor properties
if (vproc.HasDialog(ProcessorDlg.Properties))
vproc.ShowDialog(ProcessorDlg.Properties, _form);
}
// if we have an audio stream
if ((playctrl.AllowedStreams & StreamFormatType.Audio) == StreamFormatType.Audio)
{
// set the audio processor to the Chorus filter
playctrl.SelectedAudioProcessors.Add(playctrl.AudioProcessors.Chorus);
Processor aproc = playctrl.SelectedAudioProcessors.Chorus;
// set the audio processor properties
if (aproc.HasDialog(ProcessorDlg.Properties))
aproc.ShowDialog(ProcessorDlg.Properties, _form);
}
// start the playback now
playctrl.Run();
// we'll loop on the state and pump messages for this example.
// but you should not need to if running from a Windows Forms application.
while (playctrl.State == PlayState.Running)
Application.DoEvents();
}
catch (Exception)
{
_result = false;
}
}
void PlayCtrl_StateChanged(object sender, StateChangedEventArgs e)
{
// set the result to what we expect
_result = (e.lastState == PlayState.Running && e.state == PlayState.Stopped);
}
static class LEAD_VARS
{
public const string MediaDir = @"C:\Program Files (x86)\LEAD Technologies\LEADTOOLS 20\Media";
}
Imports Leadtools
Imports Leadtools.Multimedia
Imports LeadtoolsMultimediaExamples.Fixtures
Public _result As Boolean = False
Public _form As PlayCtrlForm = New PlayCtrlForm()
Public Sub ProcessorsExample()
' reference the convert control
Dim playctrl As PlayCtrl = _form.PlayCtrl
' input and output files
Dim inFile As String = Path.Combine(LEAD_VARS.MediaDir, "ConvertCtrl_Source.avi")
Try
' disable auto start
playctrl.AutoStart = False
' set the event handler for state changes
AddHandler playctrl.StateChanged, AddressOf PlayCtrl_StateChanged
' set source file
playctrl.SourceFile = inFile
' if we have a video stream
If (playctrl.AllowedStreams And StreamFormatType.Video) = StreamFormatType.Video Then
' set the video processor to the Dizzy filter
playctrl.SelectedVideoProcessors.Add(playctrl.VideoProcessors.EFXDizzy)
Dim vproc As Processor = playctrl.SelectedVideoProcessors.EFXDizzy
' set the video processor properties
If vproc.HasDialog(ProcessorDlg.Properties) Then
vproc.ShowDialog(ProcessorDlg.Properties, _form)
End If
End If
' if we have an audio stream
If (playctrl.AllowedStreams And StreamFormatType.Audio) = StreamFormatType.Audio Then
' set the audio processor to the Chorus filter
playctrl.SelectedAudioProcessors.Add(playctrl.AudioProcessors.Chorus)
Dim aproc As Processor = playctrl.SelectedAudioProcessors.Chorus
' set the audio processor properties
If aproc.HasDialog(ProcessorDlg.Properties) Then
aproc.ShowDialog(ProcessorDlg.Properties, _form)
End If
End If
' start the playback now
playctrl.Run()
' we'll loop on the state and pump messages for this example.
' but you should not need to if running from a Windows Forms application.
Do While playctrl.State = PlayState.Running
Application.DoEvents()
Loop
Catch e1 As Exception
_result = False
End Try
End Sub
Private Sub PlayCtrl_StateChanged(ByVal sender As Object, ByVal e As StateChangedEventArgs)
' set the result to what we expect
_result = (e.lastState = PlayState.Running AndAlso e.state = PlayState.Stopped)
End Sub
Public NotInheritable Class LEAD_VARS
Public Const MediaDir As String = "C:\Program Files (x86)\LEAD Technologies\LEADTOOLS 20\Media"
End Class
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