Defines the point at which the still image is captured in the player object.
public enum PlayStillTap
Public Enum PlayStillTap
public enum class PlayStillTap
Value | Member | Description |
---|---|---|
-1 | None | No tap. The tap will be removed if it is already in place. If this option is set, no still images will be captured using the PlayCtrl.GetStillDIB, PlayCtrl.GetStillImage, PlayCtrl.SaveStillDIB or PlayCtrl.SaveStillBitmap methods. |
0 | Source | The tap is before the processors. The captured still image will be unprocessed. |
1 | Processors | The tap is after the processors (default). The captured still image is processed by all added video processors, in the order the processors were added. |
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