Gets or sets a value that represents the number of shades that are used to produce the background.
public int Ripple { get; set; }
Public Property Ripple As Integer
Value that represents the number of shades that are used to produce the background. Internally, it is divided by 100. For example, if Ripple = 200 the actual frequency is 2. This value is ignored if ColoredBallsCommandFlags.ShadingSingle is selected in Flags property.
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