#include "ltdic.h"
L_UINT16 LDicomDS::GetOverlayActivationLayer(uOverlayIndex,pActivationLayer,uLength)
Retrieves the "Overlay Activation Layer".
The index of the overlay for which to get the "Activation Layer". This index is zero-based.
Pointer to the buffer to be updated with the "Activation Layer" string. If the string is as long or longer than the buffer, the string is truncated and terminated with a NULL character.
Specifies the maximum number of characters to copy to the buffer, including the NULL character. If the "Activation Layer" string exceeds this limit, it is truncated.
Value | Meaning |
---|---|
0 | The function was successful. |
> 0 | An error occurred. Refer to Return Codes. |
This function copies the string which represents the "Overlay Activation Layer" (60xx,1001) into the buffer pointed to by pActivationLayer.
Required DLLs and Libraries
Win32, x64
For an example, refer to LDicomDS::GetOverlayBitmapList.
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