#include "ltwrappr.h"
virtual L_INT LDialogColor::DoModalHue(hWndOwner)
Displays the Hue dialog box, and gets the options for LBitmap::ChangeHue.
Handle of the window which owns the dialog.
Value | Meaning |
---|---|
SUCCESS_DLG_OK | The "OK" button was pressed, and the dialog exited successfully. |
SUCCESS_DLG_CANCEL | The "Cancel" button was pressed, and the dialog exited successfully. |
< 1 | An error occurred. Refer to Return Codes. |
LDialogColor::SetHueParams must be called before using this function to set the initial values for the dialog. You can get the updated HUEDLGPARAMS with the values entered by the user through the dialog by using LDialogColor::GetHueParams.
The Hue dialog.
Required DLLs and Libraries
L_INT LDialogColor_DoModalHueExample(LBitmap * pBitmap, HWND hWnd)
{
L_INT nRet;
LDialogColor DlgColor;
nRet = DlgColor.Initialize(DLG_INIT_COLOR );
if(nRet != SUCCESS)
return nRet;
DlgColor.SetBitmap(pBitmap);
HUEDLGPARAMS DlgParams;
memset ( &DlgParams, 0, sizeof ( HUEDLGPARAMS ) ) ;
DlgParams.uStructSize = sizeof ( HUEDLGPARAMS ) ;
DlgColor.EnableCallBack (FALSE);
DlgColor.EnablePreview(TRUE);
DlgColor.EnableAutoProcess(TRUE);
DlgColor.EnableToolbar(TRUE);
nRet = DlgColor.SetHueParams(&DlgParams) ;
if(nRet != SUCCESS)
return nRet;
nRet = DlgColor.DoModalHue(hWnd);
if(nRet < 1)
return nRet;
nRet = DlgColor.GetHueParams(&DlgParams, sizeof(DlgParams)) ;
if(nRet != SUCCESS)
return nRet;
nRet = DlgColor.Free();
if(nRet != SUCCESS)
return nRet;
return nRet;
}