RotateZ Method

Summary
Rotates the camera in the z-axis by specified amount.
Syntax
C#
C++/CLI
public float RotateZ( 
   float z 
) 
public: 
float RotateZ(  
   float z 
)  

Parameters

z
Rotation amount.

Remarks

To change or obtain the z-axis rotation angle, use the AxialRotation property.

Adjust the rotation using the mouse. For more information, refer to Leadtools.MedicalViewer.MedicalViewerBaseCell.AddAction(Leadtools.MedicalViewer.MedicalViewerActionType).

Example
C#
using Leadtools; 
using Leadtools.Codecs; 
using Leadtools.MedicalViewer; 
using Leadtools.Medical3D; 
 
public void Medical3DControlExample() 
{ 
   Medical3DLoadDICOMSeriesExamples LoadObject = new Medical3DLoadDICOMSeriesExamples(); 
   MedicalViewerSeriesManager output = LoadObject.LoadJamesHead(); 
 
   MainForm1 form = new MainForm1(output); 
   form.ShowDialog(); 
} 
 
// MainForm1 will be the owner of the medical viewer control. 
class MainForm1 : Form 
{ 
   private Medical3DControl _medical3DControl; 
 
   public MainForm1(MedicalViewerSeriesManager output) 
   { 
      RasterCodecs _codecs = new RasterCodecs(); 
      RasterImage _image; 
 
      CodecsImageInfo codecsInformation; 
 
      _medical3DControl = new Medical3DControl(); 
      this.SizeChanged += new EventHandler(MainForm1_SizeChanged); 
      this.FormClosing += new FormClosingEventHandler(MainForm1_FormClosing); 
 
      _medical3DControl.ObjectsContainer.Objects.Add(new Medical3DObject()); 
 
      int index; 
 
      codecsInformation = _codecs.GetInformation((string)output.Stacks[0].Items[0].Data, true); 
 
      int width = codecsInformation.Width; 
      int height = codecsInformation.Height; 
      int depth = 256; 
 
      _medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientInit(depth); 
 
      for (index = 0; index < depth; index++) 
      { 
 
         _image = _codecs.Load((string)output.Stacks[0].Items[index].Data, 0, CodecsLoadByteOrder.BgrOrGrayOrRomm, 1, 1); 
         _medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientSetFrame(_image, index, output.Stacks[0].Items[index].ImagePosition, true); 
      } 
 
      string spearator = ("\\"); 
      string[] test = output.Stacks[0].Items[0].ImageOrientation.Split(spearator.ToCharArray()); 
      float[] orientation = new float[6]; 
      int i; 
      for (i = 0; i < 6; i++) 
      { 
         orientation[i] = (float)Convert.ToDouble(test[i]); 
      } 
 
      _medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientEnd(orientation, output.Stacks[0].PixelSpacing); 
 
      // Camera rotation should be set based on camera and object position, in order to see the object, otherwise, the rendered scene will be the background. 
 
      _medical3DControl.ObjectsContainer.Camera.RotateX(5); 
      _medical3DControl.ObjectsContainer.Camera.RotateY(1); 
 
      Controls.Add(_medical3DControl); 
   } 
 
   void MainForm1_FormClosing(object sender, FormClosingEventArgs e) 
   { 
      _medical3DControl.Dispose(); 
   } 
 
   void MainForm1_SizeChanged(object sender, EventArgs e) 
   { 
      if (_medical3DControl != null) 
         _medical3DControl.Size = new Size(this.ClientRectangle.Right, this.ClientRectangle.Bottom); 
   } 
} 
Requirements

Target Platforms

Help Version 22.0.2023.1.24
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.Medical3D Assembly
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.