public Medical3DMPR MPR { get; }
The Medical3DMPR class that contains the information, properties and methods that will be applied on this 3D object when using the MPR rendering technique. To switch to the MPR rendering technique, set the value of the property VolumeType to Medical3DVolumeType.MPR
using Leadtools;
using Leadtools.Codecs;
using Leadtools.MedicalViewer;
using Leadtools.Medical3D;
public void Medical3DControlExample()
{
Medical3DLoadDICOMSeriesExamples LoadObject = new Medical3DLoadDICOMSeriesExamples();
MedicalViewerSeriesManager output = LoadObject.LoadJamesHead();
MainForm1 form = new MainForm1(output);
form.ShowDialog();
}
// MainForm1 will be the owner of the medical viewer control.
class MainForm1 : Form
{
private Medical3DControl _medical3DControl;
public MainForm1(MedicalViewerSeriesManager output)
{
RasterCodecs _codecs = new RasterCodecs();
RasterImage _image;
CodecsImageInfo codecsInformation;
_medical3DControl = new Medical3DControl();
this.SizeChanged += new EventHandler(MainForm1_SizeChanged);
this.FormClosing += new FormClosingEventHandler(MainForm1_FormClosing);
_medical3DControl.ObjectsContainer.Objects.Add(new Medical3DObject());
int index;
codecsInformation = _codecs.GetInformation((string)output.Stacks[0].Items[0].Data, true);
int width = codecsInformation.Width;
int height = codecsInformation.Height;
int depth = 256;
_medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientInit(depth);
for (index = 0; index < depth; index++)
{
_image = _codecs.Load((string)output.Stacks[0].Items[index].Data, 0, CodecsLoadByteOrder.BgrOrGrayOrRomm, 1, 1);
_medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientSetFrame(_image, index, output.Stacks[0].Items[index].ImagePosition, true);
}
string spearator = ("\\");
string[] test = output.Stacks[0].Items[0].ImageOrientation.Split(spearator.ToCharArray());
float[] orientation = new float[6];
int i;
for (i = 0; i < 6; i++)
{
orientation[i] = (float)Convert.ToDouble(test[i]);
}
_medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientEnd(orientation, output.Stacks[0].PixelSpacing);
_medical3DControl.ObjectsContainer.VolumeType = Medical3DVolumeType.MPR;
_medical3DControl.ObjectsContainer.Objects[0].MPR.AxialPlane.FrameIndex = 10;
_medical3DControl.ObjectsContainer.Objects[0].MPR.CoronalPlane.FrameIndex = 20;
_medical3DControl.ObjectsContainer.Objects[0].MPR.SagittalPlane.FrameIndex = 30;
Point3D Normal = new Point3D(1, 1, 0);
Point3D Point = new Point3D(0, 0, 0.5f);
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[0].Point = Point;
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[0].Normal = Normal;
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[0].Enabled = true;
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[0].Space = Medical3DSpace.Object;//OBJECTSPACE BASED
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[0].Axis = Medical3DAxis.X;// rotate plane around Y axis
Normal = new Point3D(1, -1, 0);
Point = new Point3D(0, 0.5f, 0.5f);
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[1].Point = Point;
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[1].Normal = Normal;
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[1].Enabled = true;
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[1].Space = Medical3DSpace.View;//Alignment Space Based
_medical3DControl.ObjectsContainer.Objects[0].MPR.Planes[1].Axis = Medical3DAxis.X;// Rotate plane around Z axis
_medical3DControl.AddAction(MedicalViewerActionType.TranslatePlane);
_medical3DControl.SetAction(MedicalViewerActionType.TranslatePlane, MedicalViewerMouseButtons.Left, MedicalViewerActionFlags.Active);
_medical3DControl.AddAction(MedicalViewerActionType.RotatePlane);
_medical3DControl.SetAction(MedicalViewerActionType.RotatePlane, MedicalViewerMouseButtons.Right, MedicalViewerActionFlags.Active);
Controls.Add(_medical3DControl);
}
void MainForm1_FormClosing(object sender, FormClosingEventArgs e)
{
_medical3DControl.Dispose();
}
void MainForm1_SizeChanged(object sender, EventArgs e)
{
if (_medical3DControl != null)
_medical3DControl.Size = new Size(this.ClientRectangle.Right, this.ClientRectangle.Bottom);
}
}