public int Saturation { get; set; }
@property (nonatomic, assign) NSInteger saturation;
public int getSaturation();
public void setSaturation(
int intValue
);
Saturation # get and set (ColorReplaceCommand)
Amount to change saturation, in tenths of a percent. Valid values range from -1000 to 1000. This value is divided internally by 10. Negative values decrease the saturation of colors. Positive values increase the saturation. The saturation level is increased or decreased by a percentage of its present saturation level. For example, an increase of 20 of the current saturation level "L" will raise the new saturation level "L1" to a value L = 0.20 * L. Likewise, increasing the saturation level 100 doubles the saturation level (L1 = L + 1.0 * L). Decreasing the saturation level 100 will set the new saturation level to 0. The saturation is set to 1000 (maximum value) if the new value exceeds 1000).
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing.Color;
public void ColorReplaceCommandExample()
{
// Load an image
RasterCodecs codecs = new RasterCodecs();
codecs.ThrowExceptionsOnInvalidImages = true;
RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "cannon.jpg"));
// Prepare the command
ColorReplaceCommand command = new ColorReplaceCommand();
ColorReplaceCommandColor[] data = new ColorReplaceCommandColor[1];
data[0] = new ColorReplaceCommandColor();
data[0].Color = new RasterColor(200, 0, 35);
data[0].Fuzziness = 100;
command.Colors = data;
command.Hue = 9000;
command.Saturation = 0;
command.Brightness = 0;
command.Run(image);
codecs.Save(image, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24);
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS22\Resources\Images";
}
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