public int[] ValueTable { get; set; } @property (nonatomic, assign, nullable) const unsigned int *valueTable; public int[ getValueTable();public void setValueTable(int[] int[Value);
ValueTable # get and set (RemapHueCommand)
Value look up table. If the Mask table value for a particular pixel hue is non-zero, then the value is changed to the corresponding entry in ValueTable. For example, if a pixel value has a hue of 85 and Mask[85] is non-zero, the value is changed to ValueTable[85]. If HueTable is null, the value is changed to ValueTable[85]. If ValueTable is null, the value of each pixel is unchanged.
using Leadtools;using Leadtools.Codecs;using Leadtools.ImageProcessing.Color;public int INCREMENT_S1(int x, int Length){return ((x + 1) % Length);}public int DECREMENT_S1(int x, int Length){return ((x + (Length - 1)) % Length);}public int ADD_S1(int x, int y, int Length){return ((x + y) % Length);}public void RemapHueCommandCommandExample(){// Load an imageRasterCodecs codecs = new RasterCodecs();codecs.ThrowExceptionsOnInvalidImages = true;RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "cannon.jpg"));// Prepare the commandint[] MaskTable;int[] HueTable;RasterHsvColor hsvRef;int HueGreen, HueChange;int Change;int i, Count;int Length;if (image.BitsPerPixel >= 48)Length = 0x10000;else if (!(image.BitsPerPixel == 16 || image.BitsPerPixel == 12))Length = 256;else if (image.GetLookupTable() != null && image.UseLookupTable)Length = 256;elseLength = (1 << image.BitsPerPixel);//Allocate tablesMaskTable = new int[Length];HueTable = new int[Length];//Initialize tablesfor (i = 0; i < Length; i++){MaskTable[i] = 0;HueTable[i] = i;}//Get the hue for greenhsvRef = RasterHsvColor.FromRasterColor(new RasterColor(0, 255, 0));HueGreen = hsvRef.H;//Obtain new huehsvRef = RasterHsvColor.FromRasterColor(new RasterColor(255, 128, 0));Change = (int)hsvRef.H - (int)HueGreen;HueChange = (Change > 0) ? (int)Change : (int)(Change + Length - 1);HueGreen *= (Length - 1) / 255;HueChange *= (Length - 1) / 255;//Set values in HueTable, MaskTableHueTable[HueGreen] = (HueTable[HueGreen] + HueChange);MaskTable[HueGreen] = 1;//set the hues near green (+/- 15)Count = (15 * (Length - 1)) / 255;for (i = INCREMENT_S1(HueGreen, Length); Count > 0; i = INCREMENT_S1(i, Length), Count--){HueTable[i] = ADD_S1(HueTable[i], HueChange, Length);MaskTable[i] = 1;}Count = (15 * (Length - 1)) / 255;for (i = DECREMENT_S1(HueGreen, Length); Count > 0; i = DECREMENT_S1(i, Length), Count--){HueTable[i] = ADD_S1(HueTable[i], HueChange, Length);MaskTable[i] = 1;}RemapHueCommand command = new RemapHueCommand(MaskTable, HueTable, null, null, Length);command.Run(image);codecs.Save(image, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24);}static class LEAD_VARS{public const string ImagesDir = @"C:\LEADTOOLS22\Resources\Images";}
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