public EmbossCommand(
EmbossCommandDirection direction,
int depth
)
- (instancetype)initWithDirection:(LTEmbossCommandDirection)direction depth:(NSUInteger)depth NS_DESIGNATED_INITIALIZER;
public EmbossCommand(
EmbossCommandDirection direction,
int depth
);
public:
EmbossCommand(
EmbossCommandDirection direction,
int depth
)
direction
The direction of the apparent light source. Only positive values are accepted.
depth
The apparent depth of this three-dimensional effect. Valid values are 0 to 1000, with 500 as normal.
Run the EmbossCommand on an image and embosses it.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing.Effects;
public void EmbossConstructorExample()
{
// Load an image
RasterCodecs codecs = new RasterCodecs();
codecs.ThrowExceptionsOnInvalidImages = true;
RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, "ImageProcessingDemo\\NaturalFruits.jpg"));
// Prepare the command
EmbossCommand command = new EmbossCommand(EmbossCommandDirection.North, 750);
// Emboss with northeast direction and 3 / 4 depth.
command.Run(image);
codecs.Save(image, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24);
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS22\Resources\Images";
}
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