The following tables list the members exposed by CinePlayer.
Name | Description | |
---|---|---|
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CinePlayer | Initializes a new instance of the ChunkData class with explicit parameters. |
Name | Description | |
---|---|---|
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dispose | Releases all resources used by the Frame. |
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play | Plays the cine player using the parameters set in other properties. If none are set, the default values are used. |
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stop | Stops the animation played by the cine player engine. |
Name | Description | |
---|---|---|
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currentFrame | Gets or sets the value that indicates the current frame that the attached cell is displaying right now. |
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direction | Gets or sets the enumeration that specifies the direction in which the animation is rendering the frames. |
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fPS | Gets or sets a value that determines the amount of displayed frames per seconds when running the animation. |
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isPlaying | Checks whether the cine player is currently playing animation. |
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loop | Gets or sets the value that determines whether to make the viewer repeat the animation once you reach the end frame. |
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maxSkip | Gets or sets the value that determines the maximum skipped frames count, which happens if the device is not capable of playing the animation using the specified FPS. |
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totalFrames | The total frames of the player's current animation. |
Name | Description | |
---|---|---|
![]() ![]() |
animationStopped | A leadEventType callback that invokes whenever the player's animation has stopped playing. |
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frameChanged | Represents an event that fires whenever the cine player switches to a new frame. |
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frameChanging | A leadEventType callback that invokes whenever the player's frame is about to change. |
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